The Outdoor Furnishings window in Final Fantasy XIV allows players to move furnishings directly to the storeroom rather than their inventory. This new tab, located under the Housing menu under Social, has been added to layout mode, allowing for more efficient storage. The best place to store items is your retainers, which can be obtained after joining the Scions of the Seventh Dawn via MSQ. Other storage options include your FC and Mintiel.
To access indoor housing, click the 4th button from the left and select the items you want to store. This will change your HUD and give you access to a unique Layout Mode, allowing you to move and rotate objects. In 6.4, outdoor furnishings can be placed in the Hideaway area of Island Sanctuary, with a maximum of 90 slots. You can start with 3 pages of storage in the chest, up to 5 as you upgrade the FC. If you’re strapped for storage, you can invite a friend to your FC.
The Armoire (Item) is a special storage for limited-time and impossible-to-reacquire gear. Other storage options include crafting, construction, achievement items, and I50 job-specific gear. To store furnishings, check your inventory, armory, or retainers.
A personal apartment or FC room with 100 item spaces and 100 storage spaces is recommended. However, Island Sanctuary cannot be used to store outdoor furnishings currently kept in inventory or on retainers. Storage mode allows for safe storage of consumables, paintings, aquariums, and wallpaper.
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Further: Might I suggest a article on converting back and forth? I.e. Allied Seals (name?) from weekly monster hunts to Company Seals, which can buy valuable Moonstone to sell for gil. Especially for us free trial players, a lot of good moneymakers and partying systems aren’t available so ideas are adppreciated!
Overall great article, but I don`t quite agree on poetics. Mb it is because i level a lot of jobs, so i constantly need them – buying gear in advance is the only way for me. Would be cool if a cap for poetics would be as high as for seals, but alas.. As for items you get along the way – unless they were from a treasure map chest, or unless they are from “extremes” – yeah, they are not particularly valuable. Stuff that drops at the rate, enough for you to accumulate said items – usually is cheap. Still, getting even 1000 gil for bunch of hides is not that bad, just don`t lose you mind trying to get rich on those easily obtainable items.
I have mess of inventory not like I carry crap but I’m a crafter that likes selling in the marketboard and I feel like I need all my mats because the market changes so fast on what sells good or bad, But I need that stack of 3 potash because I never know If I’m going to craft with it some housing item!
There’s enough armoury space to have a set of each poetic gear for every job type for lv50 to lv80, might as well make use of it and it’s nice to already have the gear ready when you do start levelling those jobs. There otherwise isn’t much of value to spend poetics on. And I wouldn’t suggest downgrading all low level HQ items, check the value first. There’s always a market for them as there’s often times people who are levelling their crafter jobs but are too lazy to do the gathering for everything.
Selling reagents on the market board that are worth a few hundred gil isn’t worth it, he says. And, yet, I was lvl 30 something (Currently lvl 60 on main. I’m new) when I made my first million gil, selling stacks of things like rocksalt, quicksilver and iron ore, that I bought from the reagent merchant (literaly right next to the retainer bell) for 3 gil ea. and sold for 40 gil ea. Never under estimate how lazy some people are. They’ll rather pay a few thousand gil at the market board for a stack of reagents they could have easily bought for less than 200 gil at the merchant 😅
Thank you. The inventory system in this game is so confusing. normal inventory, retainers, armoury chest, saddlebags, glamour dresser etc. Why not just have one inventory, one bank and maybe a glamour collection where every item just gets unlocked as you collect it so you can safely dismantle but still use for glamour.
This is such a useful article that I feel you must have come from the Unsundered World! What would absolutely make it Azem-Tier would be if you added an addendum, or even a comment on what to do about FOOD DROPS! I get so many of these, and half the time I don’t even remember to use them, to say nothing about which ones I should use when (except for the gathering and crafting ones, which are obvious). And is it just me, or does 3% exp boost and some minor stat boosts just seem like it’s not a noticeable enough difference to justify the inv. space (at least outside of the top-tier versions). Please help me, Jolsn or community! I have two pages of this crap, and most of it MBs for around 20% more than just vendering it into oblivion.
Small addition from me personal rules: npc-sell things that only worth less than 200 gil or worth less than twice of npc-sell worth, latter one mostly for things like materias since their grade 9 or lower r now considered worthless over mb these days as of current (also applies to any over-meldable ones on future expansions). Personally your 1000 gil worth rule still a bit too lenient for space management, but each 2 their own. 😉
In case you’re skeptical about downgrading HQ items: all crafting classes get a skill which, at higher levels, instantly fills their quality meter for any crafted item of level 80 or below. That means they don’t need an increase to quality from HQ reagents, because they just have to press one button to make quality irrelevant (again, except for 81+ materials), which means HQ and normal items are, for most intents and purposes, exactly the same. I didn’t realize this for a while, which made me think low-level HQ materials were more valuable than they actually were.
I just gave things to my retainers, now I have enough space left to keep hoarding until I find the motivation to look through what I actually need. Which will be after the MSQ at the earliest, I’d guess. That said, I gave away some equipment to my Grand Company for seals to rank up. I’m currently comfortably at just below 1.5 million gil, so don’t really care about selling right now.
5:46 Personally, I do think it is a good idea to buy gear for your alt jobs, but only for the up coming levels. For example, if the class is below lvl 50, buy only the lvl 50 poetics set. Back when I was a new player, playing all the jobs as I progressed my MSQ, I struggled to earn enough poetics to buy the gear I needed for my jobs. The 2000 cap of poetics is not enough to buy a fullset of gear, and doing your dailies only gives you 1000-1500 poetics. I think the armory chest is definitely sufficient enough to store multiple sets of the same type of gear at different levels (Except weapons) And there’s definitely other uses for poetics other than gear, such as relic weapon materials, misc items and items which you can sell for Gil.
dreading dawntrail since i’m a eureka fan so i want to hold every eureka weapon (15 weapons, also a lvl1 DRK sword for niche use) and one for each crafter/gatherer(11 weapons) and i also want each level of BLU weapon that can hold materia (3 weapons) so for the 19 normal jobs i’ve been tossing out those level 90 weapons for jobs i dont play too often and I can’t play them if I want to work on a zodiac or other weapon since i only have 49 slots ;-;
What do I do with materia??? Im at the end of stormblood and at this point I’ve extracted enough materia to fill an entire page of my chocobo saddleback exclusively with materia. I asked a friend that used to play years ago if it’s worth holding low level materia and he basically gave me a “well, its complicated” kind of answer. Is it worth keeping all this materia?
The putting gear in my inventory has saved me a lot of time. Only thing I do with any left side pieces is see if I want to keep it for glamor or not. Got a different set up for myself about where I put things. I have one Retainer for materia one for sell items, 1 for “rare” items I am going to use to craft glam. (Treasure dungeon drops.)
As a Free Trial player, it’s hard to balance a clean inventory while having the 300k gil cap. I’ve started collecting the gil pouches from quests to save space, and selling normal crafted materials, only keeping the enhanced versions. Lately I just got to HW and, just to spend gil to sell inventory items, bought the entire Ninja set for both lvl 58 and 60. Still had about 50k gil left, but let me open my inventory again so I can focus on my next job and items for them. Ended up reselling the lvl58 ninja set after reaching lvl60, but the idea was to open the gil so selling items wasn’t a complete waste.
Step one, don’t hoard items. Welp failed already. My rpg mentality brain going, “What If I need later..” Later happens never to use them 😀 Altho as someone that has been leveling all crafters at about same time (also thanks to your ultimate crafter leveling article (lvl 71 currently) )it’s been nice a bit of hoarding. So that’s what the retainer comment can be used,also TIL that hq ingredients can be lowered, nice for items pre gatherer hq change. Will try to implemente these on both my retainers and my inventory, Thnks
Yeah just a note. Shire gear is bought with tomes which is capped for gains until much later in the game and typically is the best gear set for 5-8 levels after their required equip level. Most jobs in the same role type use the same gear so time gear isn’t always worth the pitifully small amount of GC seals you get in return. Now vendoring all the floor trash from duties absolutely go nuts because if you rerun those duties you won’t even be able to get dupes until you GC vendor them so there is no point in hanging into those.