This tutorial focuses on lighting an interior scene using V-Ray in Rhino, building off previous Exterior Lighting Quick Starts and including various V-Ray Lights for daytime renders. The key to great lighting is experimentation and refinement, using V-Ray’s Interactive Rendering to get quick feedback on light intensity, color, positioning, and settings.
To create a perfect warm daylit glow without artificial light, one might choose to use only one type of light or any combination of lights. A detailed 3D model and good framing are fundamental to creating high impact renders with Vray interiors. To create a more realistic interior rendering, all settings are standard.
In this beginner’s guide, we cover elements to look for in VRay for Rhino, including installing and setting up VRay, understanding render settings, lighting techniques, creating textures and materials, and more. V-Ray lights can be instanced by using the _Array command or Alt+dragging the light object in the Rhino viewport. One of its modes is designed for interior scenes, and left-clicking the Dome Light V-Ray toolbar button leads to creating a Dome light at a specified point and right-clicking as a spherical dome.
Rhino includes distant, point, and spot lights, and V-Ray Light Gen supports these light types. Some novel characters Bounce Lights are also introduced, providing a new way of positioning a light source in an interior scene.
📹 V-Ray for Rhino – Quick Start: Interior Lighting
This video covers the basics of lighting an interior scene using V-Ray in Rhino. It will build off of the previous Exterior Lighting …
📹 V-Ray for Rhino — Tutorial: Interior night lighting
This video covers lighting techniques for a nighttime architectural interior scene using IES lights and sphere lights. ▻For more …
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